Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Tilemap.GetInstantiatedObject

Declaration

public GameObject GetInstantiatedObject(Vector3Int position);

Parameters

position Position of the Tile on the Tilemap.

Returns

GameObject GameObject instantiated by the Tile at the position.

Description

Gets the GameObject instantiated by a Tile given the XYZ coordinates of a cell in the Tilemap.

Refer to Scriptable Tiles and Tilemap for more information.