Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Tilemap.SetAnimationFrame

Declaration

public void SetAnimationFrame(Vector3Int position, int frame);

Parameters

position The grid cell position.
frame The animation frame to set to.

Description

Sets the current animation frame for a Tile at the given position.

Use this to set the running animation of a Tile at the given position to a particular frame of the animation or to synchronize the animation time between different Tiles. This will set the animation time of the Tile to the beginning of the animation frame.