Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

TilemapCollider2D.extrusionFactor

public float extrusionFactor;

Description

The amount of Collider shapes each Tile extrudes to facilitate compositing with neighboring Tiles. This eliminates fine gaps between Tiles when using a CompositeCollider2D. This is calculated in Unity units within world space.