Version: Unity 6 Preview (6000.0)
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TilemapRenderer.chunkCullingBounds

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public Vector3 chunkCullingBounds;

Description

Bounds used for culling of Tilemap chunks.

These bounds extend the boundary of Tilemap chunks and are used for culling. This helps to ensure that oversized Sprites will not be clipped during culling for the TilemapRenderer.