Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

SpriteAtlasExtensions.GetPlatformSettings

Declaration

public static TextureImporterPlatformSettings GetPlatformSettings(U2D.SpriteAtlas spriteAtlas, string buildTarget);

Parameters

buildTarget The name of the build target.

Description

Returns the platform settings of the build target you specify.