Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

SpriteAtlasExtensions.SetPlatformSettings

Declaration

public static void SetPlatformSettings(U2D.SpriteAtlas spriteAtlas, TextureImporterPlatformSettings src);

Description

Set the platform specific settings.

If overridden, packing will use this setting for the target platform.