Version: Unity 6 Preview (6000.0)
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  • C#

SpriteDataAccessExtensions.GetVertexAttribute

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Declaration

public static NativeSlice<T> GetVertexAttribute(Sprite sprite, Rendering.VertexAttribute channel);

Returns

NativeSlice<T> A read-only list of.

Description

Retrieves a strided accessor to the internal vertex attributes.

This is the only way to access all the various channels of the vertex attributes.

Here are the types corresponding to the VertexAttributes.

Position -> Vector3

Normal -> Vector3

Color -> Color32

UV0-3 -> Vector2

Tangent -> Vector4.