Version: Unity 6 Preview (6000.0)
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  • C#

SpriteDataAccessExtensions.SetBindPoses

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Declaration

public static void SetBindPoses(Sprite sprite, NativeArray<Matrix4x4> src);

Parameters

src The list of bind poses for this Sprite. The array must be disposed of by the caller.

Description

Sets the bind poses for this Sprite.

This is usually called as part of the Sprite's post process to imbue it with bind pose data.