Version: Unity 6 Preview (6000.0)
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FocusController.IgnoreEvent

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Declaration

public void IgnoreEvent(UIElements.EventBase evt);

Parameters

evt The event to be ignored.

Description

Instructs the FocusController to ignore the given event. This will prevent the event from changing the current focused VisualElement or triggering focus events.

In general this will have no effect if the event is not a PointerDownEvent, MouseDownEvent, or NavigationMoveEvent.