Version: Unity 6 Preview (6000.0)
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IPointerEvent.isPrimary

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public bool isPrimary;

Description

Gets a boolean value that indicates whether the pointer is a primary pointer. True means the pointer is a primary pointer. False means it isn't.

A primary pointer is a pointer that manipulates the mouse cursor. The mouse pointer is always a primary pointer. For touch events, the first finger that touches the screen is the primary pointer. Once it is processed, a pointer event from a primary pointer generates compatibility mouse events.