Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

MeshGenerationContext.GetTempMeshAllocator

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void GetTempMeshAllocator(out UIElements.TempMeshAllocator allocator);

Parameters

allocator The allocator.

Description

Returns an allocator that can be used to safely allocate temporary meshes from the job system. The meshes have the same scope as those allocated by AllocateTempMesh.