Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

MouseCaptureEventBase<T0>.relatedTarget

public UIElements.IEventHandler relatedTarget;

Description

In the case of a MouseCaptureEvent, this property is the IEventHandler that loses the capture. In the case of a MouseCaptureOutEvent, this property is the IEventHandler that gains the capture.