Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

MouseManipulator.CanStopManipulation

Declaration

protected bool CanStopManipulation(UIElements.IMouseEvent e);

Parameters

e MouseEvent to validate.

Returns

bool True if MouseEvent uses the current activator button. False otherwise.

Description

Checks whether the MouseEvent is related to this Manipulator.