Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PointerCaptureHelper.CapturePointer

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void CapturePointer(UIElements.IEventHandler handler, int pointerId);

Parameters

handler The VisualElement that captures the pointer.
pointerId The pointer to capture.

Description

Captures the pointer.

When a VisualElement captures a pointer, all pointer events are sent to the element, regardless of which element is under the pointer.