Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PointerCaptureHelper.CapturePointer

Declaration

public static void CapturePointer(UIElements.IEventHandler handler, int pointerId);

Parameters

handler The VisualElement that captures the pointer.
pointerId The pointer to capture.

Description

Captures the pointer.

When a VisualElement captures a pointer, all pointer events are sent to the element, regardless of which element is under the pointer.