Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PointerManipulator.CanStartManipulation

Declaration

protected bool CanStartManipulation(UIElements.IPointerEvent e);

Parameters

e The PointerEvent to validate.

Returns

bool True if the event satisfies the requirements. False otherwise.

Description

Checks whether PointerEvent satisfies all of the ManipulatorActivationFilter requirements.