Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PointerManipulator.CanStopManipulation

Declaration

protected bool CanStopManipulation(UIElements.IPointerEvent e);

Parameters

e PointerEvent to validate.

Returns

bool True if PointerEvent uses the current activator button. False otherwise.

Description

Checks whether the PointerEvent is related to this Manipulator.