Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

RuntimePanelUtils.CameraTransformWorldToPanel

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Declaration

public static Vector2 CameraTransformWorldToPanel(UIElements.IPanel panel, Vector3 worldPosition, Camera camera);

Parameters

panel The local coordinates reference panel.
worldPosition The world position to transform.
camera The Camera used for internal WorldToScreen transformation.

Returns

Vector2 A position in panel coordinates that corresponds to the provided world position.

Description

Transforms a world absolute position to its equivalent local coordinate on given panel, using provided camera for internal WorldToScreen transformation.