Version: Unity 6 Preview (6000.0)
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TimerState.Equals

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Declaration

public bool Equals(object obj);

Parameters

obj The object to compare with.

Returns

bool True if the objects are equal.

Description

Compare this object with another object and return true if they are equal.


Declaration

public bool Equals(UIElements.TimerState other);

Parameters

other The object to compare with.

Returns

bool True if the objects are equal.

Description

Compare this object with another object and return true if they are equal.