Version: Unity 6 Preview (6000.0)
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  • C#

AtomicSafetyHandle.CheckWriteAndThrow

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Declaration

public static void CheckWriteAndThrow(Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle);

Parameters

handle The AtomicSafetyHandle to check.

Description

Check whether the referenced native container can be written to.

Throws the InvalidOperationException exception if the AtomicSafetyHandle is already destroyed or a job is currently reading or writing to the data.