Version: Unity 6 Preview (6000.0)
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  • C#

AtomicSafetyHandle.GetReaderArray

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Declaration

public static int GetReaderArray(Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle, int maxCount, IntPtr output);

Parameters

handle The AtomicSafetyHandle to return readers for.
maxCount The maximum number of AtomicSafetyHandles to write to the output array.
output A buffer where the job handles are written.

Returns

int The number of readers on the handle, which might be greater than the maximum count provided.

Description

Fetches the job handles of all jobs that read from an AtomicSafetyHandle.

This is a debugging method used to produce better error messages and is not intended to be called from user code.