Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Closeother | The NativeArray to compare against. |
bool True if the two NativeArray instances are the same, false otherwise.
Compares two NativeArray<T0> instances.
Two NativeArray<T0> instances are considered the same if they point to the same underlying memory buffer, and have the same length.
obj | The object to compare against. |
bool True if the NativeArray and the object are the same, false otherwise.
Compares a NativeArray<T0> instance and an object.
A NativeArray and an object are considered the same if they point to the same underlying memory buffer, and have the same length.