Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

NativeArray<T0>.ReinterpretStore

Declaration

public void ReinterpretStore(int destIndex, U data);

Parameters

destIndex Index in the underlying array where the data is to be stored.
data The data to store.

Description

Reinterpret and store data starting at underlying index as a different type.