Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

HierarchyNodeMapUnmanaged<T0>.TryGetValue

Declaration

public bool TryGetValue(ref Unity.Hierarchy.HierarchyNode node, out T value);

Parameters

node The hierarchy node.
value The value.

Returns

bool true if the HierarchyNodeMapUnmanaged_1 contains the specified HierarchyNode, false otherwise.

Description

Gets the value associated with the specified HierarchyNode.