Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

CaptureFlags.NativeAllocations

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Description

Specifies that the Native Memory used by any Native Allocation made by Unity should be captured.

This includes information about Native Memory Regions, Native Roots and Native Memory Labels.

Corresponds to the NativeAllocations, NativeMemoryRegions, NativeRootReferences, and NativeMemoryLabels fields in a Memory Snapshot.