Version: Unity 6 Preview (6000.0)
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  • C#

PropertyPath.AppendProperty

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Declaration

public static Unity.Properties.PropertyPath AppendProperty(ref Unity.Properties.PropertyPath path, Unity.Properties.IProperty property);

Parameters

path The <see cref="PropertyPath" />
property The property to add.

Returns

PropertyPath A new PropertyPath

Description

Returns a new PropertyPath combining the given PropertyPath and a PropertyPathPart whose type will be based on the property interfaces.