Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

VisualEffect.Play

Declaration

public void Play(VFX.VFXEventAttribute eventAttribute);

Declaration

public void Play();

Parameters

eventAttribute Can be null or a VFXEventAttribute. To create a VFXEventAttribute, use VisualEffect.CreateVFXEventAttribute.

Description

Use this method to send a play event to every Spawn system.

This call is equivalent to VisualEffect.SendEvent("OnPlay");