Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

VisualEffect.SetFloat

Declaration

public void SetFloat(int nameID, float f);

Declaration

public void SetFloat(string name, float f);

Parameters

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.
f The new float value.

Description

Sets the value of a named float property.

Automatically changes overridden state for this property to true.