Version: Unity 6 Preview (6000.0)
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Vector2.Normalize

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Declaration

public void Normalize();

Description

Makes this vector have a magnitude of 1.

When normalized, a vector keeps the same direction but its length is 1.0.

Note that this function will change the current vector. If you want to keep the current vector unchanged, use normalized variable.

If this vector is too small to be normalized it will be set to zero.

Additional resources: normalized variable.