Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Vector4.Lerp

Declaration

public static Vector4 Lerp(Vector4 a, Vector4 b, float t);

Description

Linearly interpolates between two vectors.

Interpolates between a and b by amount t.

The parameter t is clamped between [0...1].

When t = 0 returns a.
When t = 1 returns b.
When t = 0.5 returns the midpoint of a and b.

Additional resources: LerpUnclamped.