Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Hand.TryGetFingerBones

Declaration

public bool TryGetFingerBones(XR.HandFinger finger, List<Bone> bonesOut);

Parameters

finger HandFinger enum value for this finger.
bonesOut A list of bones that will be filled out for this finger.

Returns

bool true if hand can be queried for this finger; otherwise false.

Description

Gets a list of the finger bones for a finger on this hand.