Version: Unity 6 Preview (6000.0)
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  • C#

Hand.TryGetRootBone

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Declaration

public bool TryGetRootBone(out XR.Bone boneOut);

Parameters

boneOut A Bone struct to receive the root bone.

Returns

bool true if hand can be queried for the root bone; otherwise false.

Description

Gets the root bone for this hand.