Declaration
public bool TryGetFeatureValue(InputFeatureUsage<bool> usage,
out bool value);
Declaration
public bool TryGetFeatureValue(InputFeatureUsage<uint> usage,
out uint value);
Declaration
public bool TryGetFeatureValue(InputFeatureUsage<float> usage,
out float value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<Vector2>
usage,
out
Vector2 value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<Vector3>
usage,
out
Vector3 value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<Quaternion>
usage,
out
Quaternion value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<Bone>
usage,
out
XR.Bone value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<Hand>
usage,
out
XR.Hand value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<Eyes>
usage,
out
XR.Eyes value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<InputTrackingState>
usage,
out
XR.InputTrackingState value);
Declaration
public bool TryGetFeatureValue(InputFeatureUsage<bool> usage,
DateTime time,
out bool value);
Declaration
public bool TryGetFeatureValue(InputFeatureUsage<uint> usage,
DateTime time,
out uint value);
Declaration
public bool TryGetFeatureValue(InputFeatureUsage<float> usage,
DateTime time,
out float value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<Vector2>
usage,
DateTime
time,
out
Vector2 value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<Vector3>
usage,
DateTime
time,
out
Vector3 value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<Quaternion>
usage,
DateTime
time,
out
Quaternion value);
Declaration
public bool
TryGetFeatureValue(InputFeatureUsage<InputTrackingState>
usage,
DateTime
time,
out
XR.InputTrackingState value);