Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

MeshVertexAttributes.Colors

Description

Vertex normals

Used by XRMeshSubsystem.GenerateMeshAsync to request that colors get generated, or by MeshGenerationResult to indicate colors were written to the Mesh.

Additional resources: XRMeshSubsystem.GenerateMeshAsync, MeshGenerationResult