Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

TrackingOriginModeFlags.Unbounded

Description

XRInputSubsystem tracks all InputDevices in relation to a world anchor. This world anchor can change at any time, and is chosen by the runtime.

Use XRInputSubsystem.trackingOriginUpdated to be notified when the anchor has been updated.