Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PBXProject.AddFile

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public string AddFile(string path, string projectPath, iOS.Xcode.PBXSourceTree sourceTree);

Parameters

path The physical path to the file on the filesystem.
projectPath The project path to the file as viewed in Xcode.
sourceTree The source tree the path is relative to. By default it's PBXSourceTree.Source. The PBXSourceTree.Group tree is not supported.

Returns

string The GUID of the added file. You can use it later, for example, to add the file for building to targets.

Description

Adds a new file reference to the list of known files.

The group structure is automatically created to correspond to the project path. To add the file to the list of files to build, pass the returned value to AddFileToBuild.