Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Analytics.initializeOnStartup

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool initializeOnStartup;

Description

Reports whether Unity is set to initialize Analytics on startup.

If false, Unity does not initialize Analytics until you call Analytics.ResumeInitialization. Setting this property to false at runtime (rather than in an Editor script) pauses Analytics initialization. Use Analytics.ResumeInitialization to resume initialization. Setting InitializeOnStartup back to true does not resume initialization.

By default InitializeOnStartup is true.

Additional resources: Analytics.AnalyticsSettings.InitializeOnStartup, Analytics.ResumeInitialization RuntimeInitializeOnLoadMethodAttribute.

using System;
using UnityEngine;

#if ENABLE_CLOUD_SERVICES_ANALYTICS using UnityEngine.Analytics;

public class DataPrivacyOptInFlow { [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] static void InitStepOne() { Analytics.initializeOnStartup = false; } } #endif