Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Permission.HasUserAuthorizedPermission

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Declaration

public static bool HasUserAuthorizedPermission(string permission);

Parameters

permission A string representing the permission to request. For permissions which Unity has not predefined, you can provide Android's in-built permission strings such as "android.permission.READ_CONTACTS". For a list of permission strings, refer to Android's documentation on Manifest.permission.

Returns

bool Whether the requested permission has been granted.

Description

Check if the user has granted access to a device resource or information that requires authorization.

using UnityEngine;
using UnityEngine.Android;

public class CheckPermissionScript : MonoBehaviour { void Start() { if (Permission.HasUserAuthorizedPermission(Permission.Microphone)) Debug.Log("Microphone permission has been granted."); } }