Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

AnimationMode.SamplePlayableGraph(GameObject,PlayableGraph,int,float)

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Parameters

graph The PlayableGraph to sample.
index The output index to sample in the Playable Graph.
time The time at which to sample.

Description

Samples the specified output index of a PlayableGraph and also records modified properties when in Animation mode.

To successfully use this method, BeginSampling must be called before this method and EndSampling must be called after. If a property is no longer sampled (for example, through SampleAnimationClip, SamplePlayableGraph, or AddPropertyModification), the property reverts to its original value when EndSampling is called.