Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Application.platform

public static RuntimePlatform platform;

Description

Returns the platform the game is running on (Read Only).

Use this property if you need to do some platform dependent work.

using UnityEngine;

public class ExampleClass : MonoBehaviour { void Start() { if (Application.platform == RuntimePlatform.WindowsPlayer) Debug.Log("Do something special here"); } }

Additional resources: RuntimePlatform enum, SystemInfo class.