Version: Unity 6 Preview (6000.0)
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  • C#

Assert.IsNotNull

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Declaration

public static void IsNotNull(Object value, string message);

Declaration

public static void IsNotNull(T value);

Declaration

public static void IsNotNull(T value, string message);

Parameters

value The Object or type being checked for.
message The string used to describe the Assert.

Description

Assert that the value is not null.

using UnityEngine;
using UnityEngine.Assertions;

public class AssertionExampleClass : MonoBehaviour { MyClass myClassReference;

void Update() { // Make sure the myClassReference reference is set Assert.IsNotNull(myClassReference); } }

public class MyClass {}