Version: Unity 6 Preview (6000.0)
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  • C#

Event.delta

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public Vector2 delta;

Description

The relative movement of the mouse compared to last event.

using UnityEngine;

public class Example : MonoBehaviour { // Move the scroll wheel to determine // the X & Y scrolling amount. void OnGUI() { Event e = Event.current; if (e.isMouse) { Debug.Log(e.delta); } } }