Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

HashUtilities.ComputeHash128

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Declaration

public static void ComputeHash128(byte[] value, ref Hash128 hash);

Declaration

public static void ComputeHash128(ref T value, ref Hash128 hash);

Parameters

value A reference to the value to hash.
hash A reference to the Hash128 to updated with the computed hash.

Description

Compute a 128 bit hash based on a value. the type of the value must be a value type.

using UnityEngine;
using System.Runtime.InteropServices;

public class HashUtilitiesSample { [StructLayout(LayoutKind.Sequential)] struct TestData { public ulong V1; public ulong V2; }

public void ComputeHash128_ToHash128() { var message = new TestData { V1 = 0x73BC2A67F, V2 = 0x54B1A5C2C };

Hash128 hash = new Hash128(); HashUtilities.ComputeHash128(ref message, ref hash); } }