Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Mathf.DeltaAngle

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Declaration

public static float DeltaAngle(float current, float target);

Parameters

current The current angle in degrees.
target The target angle in degrees.

Returns

float A value between -179 and 180, in degrees.

Description

Calculates the shortest difference between two angles.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // Prints 90 Debug.Log(Mathf.DeltaAngle(1080, 90)); } }