Version: Unity 6 Preview (6000.0)
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  • C#

SearchUtils.GetHierarchyPath

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Declaration

public static string GetHierarchyPath(GameObject gameObject, bool includeScene);

Parameters

gameObject GameObject to extract a path from.
includeScene If true, will append the scene name to the path.

Returns

string Returns the path of a GameObject.

Description

Get the hierarchy path of a GameObject including the scene name if includeScene is set to true.

static string FetchDescription(SearchItem item, SearchContext context)
{
    var go = ObjectFromItem(item);
    return (item.description = SearchUtils.GetHierarchyPath(go));
}