Version: Unity 6 Preview (6000.0)
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  • C#

SpriteDataAccessExtensions.SetVertexAttribute

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Declaration

public static void SetVertexAttribute(Sprite sprite, Rendering.VertexAttribute channel, NativeArray<T> src);

Parameters

src The list of values for this specific VertexAttribute channel. The array must be disposed of by the caller.

Description

Sets a specific channel of the VertexAttribute.