Callback that is triggered after any undo or redo event.
using UnityEditor; using UnityEngine;
public class ExampleUndoRedoEventScript : MonoBehaviour { void Start() { Undo.undoRedoEvent += OnUndoRedoEvent; }
void OnDestroy() { Undo.undoRedoEvent -= OnUndoRedoEvent; }
void OnUndoRedoEvent(in UndoRedoInfo info) { // code for the action to take on Undo or Redo event } }