Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

MaterialPropertyBlock.HasInt

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public bool HasInt(string name);

Declaration

public bool HasInt(int nameID);

Parameters

name The name of the property.
nameID The name ID of the property. Use Shader.PropertyToID to get this ID.

Returns

bool Returns true if MaterialPropertyBlock has this property.

Description

This method is deprecated. Use HasFloat or HasInteger instead.