Version: Unity 6 Preview (6000.0)
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  • C#

MaterialPropertyBlock.HasProperty

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Declaration

public bool HasProperty(string name);

Declaration

public bool HasProperty(int nameID);

Parameters

name The name of the property.
nameID The name ID of the property. Use Shader.PropertyToID to get this ID.

Returns

bool Returns true if MaterialPropertyBlock has this property.

Description

Checks if MaterialPropertyBlock has the property with the given name or name ID. To set the property, use one of the Set methods for MaterialPropertyBlock.